Despite this, Ecaflips continue to be good damage dealers that are highly mobile and Dofus Kamas, in particular, excellent (mostly) metaphorical Swiss knives. However, we’ve identified a lack of tanking with the course, so we’ve enhanced it using the spells. Certain casting requirements also have been made more flexible for Summons and Corollary.
Seeing Heads, Tails or the spells Meowch, Bluff and Nerve, we’d love to enhance the method by which the work, but we do not yet have a totally satisfactory solution. Rest assured, we have a few things lined up to test out, and you need to see some changes next time we have a look at balancing!
A prickly problem like balancing the Sacrier class… Today we have a little more perspective on the situation, it is time to unveil the upcoming changes.First item: Bleeding. Some of the spells that generated or consumed Bleeding did not work correctly, especially ones who have it. This allowed Sacriers to gain from it nearly always. This problem has been mended, restoring a real sense of handling constraints and the mechanic.
We reviewed the Vitality bonus which awards, which is a percentage of Vitality were given by Bleeding. Therefore, this does not change the value of the bonus of Cheap Kamas Dofus Retro at rather substantial levels, but it provides more realistic values when leveling at low and medium levels.Another item: The spells Thorn Crown and Jashin Ritual were causing difficulties such as the AI, which has been prevented from hitting the caster when these spells were active. The problem has now been fixed.And last (but not least): the eight harm spells whose electricity increased when throw oneself.